Infinite Blackjack — Rules, 6-card Charlie & Strategy
Infinite Blackjack is Evolution's unlimited-seat live blackjack: the same dealer hand is played by every player simultaneously, so seating is never an issue. The two notable rule additions are the 6-card Charlie (6 cards under 22 auto-wins, beating even a dealer blackjack) and the forced-stand on any hard 17+. EV Solver computes 99.47% RTP — exact match to the published figure.
Quick facts
| Decks | 8 |
| Dealer on soft 17 | Stands (S17) |
| Dealer peek | Ace only |
| Double after split | No |
| Splits | Once (no resplit) |
| 6-card Charlie | Yes — beats dealer BJ (post-deal) |
| Hit on hard 17+ | Not allowed |
| Blackjack payout | 3:2 |
| EV Solver (bjc) computed RTP | 99.47% — exact match to published |
What is Infinite Blackjack?
Infinite Blackjack is Evolution's solution to capacity: all players at a table play the same dealer hand simultaneously, so the seat-cap problem of seven-seat blackjack disappears. Rule-wise it is built on the Evolution Classic 8-deck S17 engine with two specific additions plus an optional Cash Out side-action. The mechanical changes are small but the strategy implications are meaningful.
The key rule changes
- 6-card Charlie — if your hand reaches 6 cards without busting (total ≤ 21), you auto-win. This rule beats even a dealer blackjack obtained after the deal (it does not save you from a dealer BJ taken right after the initial insurance offer).
- Forced stand on hard 17 and above — you cannot hit a hard 17, 18, 19, 20 or 21. Standard basic strategy never hits these anyway, so the rule is mostly a guardrail.
- Cash Out — at certain hand states you can exit early at a variable rate (~0.4x to ~1.77x). Cash Out is not part of EV-optimal play and EV Solver does not compute its values.
Strategy adjustments
The 6-card Charlie alters optimal play on a handful of low totals that would otherwise stand or surrender:
- Hit hard 13-16 vs dealer 7+ until you reach 5 cards — the chance of reaching 6 cards under 21 outweighs the bust risk.
- Always hit if you currently have 4 cards totaling 14-16 — going for the Charlie is positive EV against most dealer up-cards.
- Surrender is unavailable in Infinite, so the chart drops surrender lines entirely; replace them with hits.
- The forced-stand on hard 17+ never matters in basic strategy (you would stand anyway), but it does restrict edge-case counting deviations vs. dealer A.
House edge breakdown
Infinite Blackjack's house edge is 0.53% (99.47% RTP), versus 0.71% for Evolution Classic 8-deck — about 0.18 pt better for the player. The 6-card Charlie alone is worth roughly 0.16 pt RTP on basic strategy, and the forced-stand on 17+ is essentially neutral. Cash Out (not modelled) is a side-action with its own house edge depending on the offered multiplier, generally unfavourable when used as anything other than damage control.
Solve any hand for this rule
Open the EV calculator with the rule preset pre-loaded.